muse, sketch

SEP // Monthly Update

I think it’s safe to say September was a wash for progress. I could not keep up with the flood of work, nor could I sit head down and power through even an ounce of progress on ARtifact. I also compiled a list of readings I thought would be interesting and exciting all of which did not get read (yet!)

Except one – how appropriate too:
How to Take Breaks that are Right for You
Unsurprisingly, everyone needs a break. But surprisingly, everyone needs a different kind of break. Netflix might work for one person, and reading might work for another. I’ll admit, even after reading this one, I’m not quite sure what relaxes me the most. Sometimes I get anxiety when taking a break because I feel like I need to be doing something or working on something productive.

An idea for the test series. If I want to show the ceiling, should I try the worms-eye? Or do I stay consistent as with the 11 that have preceded thus far.

test 012 sketch

See ya in the next update!

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muse, sketch

JUN // Monthly Update

Remember when life was less busy? I don’t.

Work has been picking up, as the project enters some critical design decision phases before things get approved and underway. Hard to believe the building is slated to open in less than a year! It’s been quite rewarding, and really pushing my site series tests along.  My interests have been so divided lately, I can’t help but jump from one thing to another.

For a delayed June update, my UI tests and designs will have to wait, but here’s a sketch completing the envelope ahead of a possible interior site series tests:

test 011 sketch.jpg

As well as some cool reads I picked up along the way:

 

  1. Augmented Reality for LEGO Construction with iPhone
    This is pretty cool! It was actually the recent apple keynote introducing ios12 AR features that really sparked my interest in developing this idea further. It’s clearly taken off, and LEGO is an excellent way to promote the technology as well as further everyone’s love for building things!
  2. Unity Reflect: BIM to real-time 3D in one click for better design decisions
    Here’s another interesting one, Unity taking on more and more roles within the AEC industry, this time with BIM real-time rendering. I have yet to try this, and barely anytime at work to test and introduce it to the team, but it’s worth a look I’d say. Especially if we want to be forward thinking about the design process on the architecture side.

That’s all for now! Super delayed, plus really short. A pet project will be a pet project though, I do have plans to see it through, however slow it must proceed. 🙂

 

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test

site series // a test 009

20180901_unitsketch_05_edit

a test 009 –
1 UNIT: space under construction
OCCUPANCY: n/a
TYPE(s): architecture, new building
AR/TIFACT(s): 02

Snow still lingers on the earth as steel gets tirelessly erected. We’re almost ready for enclosure.

As this is a learning in progress, I’ve missed a few things from the previous test that I’ve improved upon in this one. Namely the missing column in the lower level to support the steel column!

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